![]() ![]() The primary costs lie in increased vulnerability to environment hazards, including predators, pathogens, and desiccation. The chief benefit of an altricial morphotype is suggested to be nitrogen made available by decreasing individual body size and by dispensing with a heavy, melanized cuticle. Here I suggest that the evolutionary transition to an altricial morphotype in termites is grounded in the economics of utilizing a wood diet, and occurred via a series of sequential steps associated with modifications in social behavior. Given this ancestry, termite divergence involved a substantial leap in body plans, as they are pale, fragile, and miniaturized relative to most cockroaches. Thank you!įor the last 2 years, over 10 million players have had some questions: Why are we so tiny? How did we wind up in this backyard? Who did this to us? Could they possibly add another spider to the game? The time to uncover those answers is now with the 1.0.Termites are a monophyletic lineage within the paraphyletic Blattaria, with xylophagous cockroaches in the genus Cryptocercus as sister group. This also doesn't contain everything that we plan on doing, so please continue to provide your feedback to shape Grounded into the best possible game it can be. Details on certain features may remain vague until we are more confident in the idea, and we want to keep a few things secret to keep your experience exciting and unexpected. Nothing is set in stone and features could be moved up, pushed back, or unfortunately removed. ![]() As a caveat, we are still in active development, and this board is subject to change based on your feedback, the state of development, what's best for the game, the unknown, and our future plans. This feature board includes high-level details on plans for Grounded, and we would like to update it as we progress each month. Welcome to the Grounded Feature Board! Our goal from the start was to include the community in the development in Grounded, and with that, we want to be as transparent as possible with features we plan to work on. ![]()
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